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Minecraft Dungeons’ Luminous Night update adds new biomes to the Tower

Late final 12 months, block-and-slasher Minecraft Dungeons launched seasonal occasions by which solo gamers might battle via escalating flooring of an enormous, shifting tower. Now the second seasonal occasion is dwell, Luminous Evening, which helps you to battle via that very same tower at night time with new biomes, enemies and rewards.

Among the many modifications to the tower is the introduction of the Wildfire, a fireball-throwing mob sort as soon as supplied up as a potential inclusion in Minecraft Earth. It misplaced the vote to a distinct mob, although now makes its debut in Minecraft Dungeons as an alternative.

Mojang proceed to tweak how development works within the sport. The primary seasonal replace launched Journey factors, earned for profitable Tower runs and used to spend on emotes and cosmetics to your character. As the total replace notes clarify, Journey factors at the moment are “rewarded after clearing every ground of the Tower, even when the Tower run is failed”. This could make it extra probably you’ll afford one of many new capes or pets.

Though Luminous Evening is now dwell, it is nonetheless potential to modify the energetic season again to Season 1 so all of your factors go in direction of its unlocks.

Minecraft Dungeons evaluations had been broadly optimistic at launch, whereas additionally being dismissive of it as a reasonably generic, entry-level motion RPG. Watching the trailer above, I believe: possibly generic and entry-level is strictly what I need. What if as an alternative of an MMO hybrid with a ability tree containing 500 passive buffs, what I really need is cute world design and monsters that pop with a satisfying noise.



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