Ghostwire: Tokyo has been patched, here are the notes

Bethesda have launched a patch for Ghostwire: Tokyo and it contains “new gameplay and high quality of life enhancements; quite a few bug fixes; and even a festive new beauty merchandise and emotes.”

Listed below are the patch notes:



  • Efficiency Enhancements: This replace addresses some efficiency points for PS5 and PC.
  • Silence, Tengu: There’ve been some noise complaints in regards to the Tengu, so Ed has developed some noise-cancelling headphones for Akito and KK. (Tengu quantity can now be adjusted.)
  • Youngsters’s Day Beauty and Emotes: Two new emotes and a brand new headwear piece impressed by Golden Week.


Held yearly on Could 5 in Japan, Youngsters’s Day is one among 4 nationwide holidays noticed throughout Golden Week, to rejoice the well being and happiness of youngsters—sometimes by adorning with fish-shaped kites and sporting paper samurai helmets! Now you will get in on the festivities in Ghostwire: Tokyo: – Koinobori Emote – Akito shows koi-shaped streamers – “They Develop Up So Quick” Emote – Akito proudly dons a folded paper “Kabuto” samurai helmet – Paper Kabuto – Put on the origami samurai helmet from the emote


  • Added “Yokai Quantity” slider, permitting gamers to regulate the screeching of the Tengu
  • (PC) – Added “Mouse Smoothing” choice (Permits gamers to allow/disable mouse smoothing)
  • Quick journey is now accessible earlier within the recreation
  • Added assist for Variable Refresh Price (VRR) on PS5


All Platforms

  • Improved general efficiency
  • Overhauled beginning values for participant digital camera choices
  • Adjusted gamepad analog stick deadzone, and added choices to regulate deadzone
  • Fastened collision points in some environments
  • Spirit Notion Prayer Beads will not information you in direction of spirits you could have already absorbed
  • Fastened textual content for some menu objects in French and German
  • Fastened Sharpness choice when utilizing FSR 1.0

PS5 Fixes

  • Fastened low efficiency whereas in High quality Mode
  • Quite a few fixes to fundamental missions, facet missions, and world occasions the place performing sure actions may forestall development
  • Adjusted detection for analog stick deadzone on PS4/PS5 controllers
  • Fastened a bug that occurred when transferring whereas crouching
  • Fastened bug when noticed by a “Forsaken” Customer
  • Adjusted visible facets of some full outfits
  • Fastened development difficulty when talking to canine
  • Fastened visible bug when talking to canine
  • Some trace textual content for relics adjusted
  • Fastened tab-switching habits on the menu display screen
  • Fastened difficulty wherein the database on the menu display screen wouldn’t be up to date
  • Fastened age restriction settings for Sweden

PC Fixes

  • Improved mouse/keyboard enter when weaving
  • Added “Film Show Mode” choice
  • If you’re experiencing sound desync points in cutscenes, setting “Film Show Mode” to “Efficiency” will appropriate the problem
  • Fastened development difficulty with sure cutscenes
  • Added a warning show when utilizing an excessive amount of VRAM
  • Fastened difficulty with windowed mode on the title display screen
  • Fastened 5K decision difficulty on the title display screen
  • Fastened difficulty when choosing problem

We scored within the recreation 8/10 in our overview. “Ghostwire: Tokyo was not the sport I used to be anticipating from Tango Gameworks, however I positively loved it,” mentioned Nick. “Mixing magic-filled FPS motion with Japanese mythology and an open world Tokyo that jogs my memory of the Yakuza collection, it stands out from the group even when it’s not actually groundbreaking. Ghostwire has a number of potential as a brand new franchise and I’m wanting ahead to seeing what Tango Gameworks does with it subsequent.”

Supply: Bethesda


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